“Ticket to Ride sends you on a feature-filled journey over a compact three miles of manicured singletrack.”
— Hunter R
As one of the first MTB-specific trails to be built in the 360 Trails, Ticket to Ride serves as a testament to what hard work and beautiful trail building can bring to such a small land area. Jamming in over three miles of singletrack along a length of just a few hundred yards, this trail will send you through a multitude of optional features including big berms, tabletop jump lines, skinnies and teeter-totters, and numerous small drops. Often times along the trail, multiple different features are placed in quick sequence to test your ability to transition from jumping to riding skinnies in rather quick succession.
This trail is best suited to riders with a dropper post, as the trail changes grades both dramatically and constantly. Get ready to descend great lines only to turn the corner through the underbrush to meet a steep, switchbacking climb.
While the trail intersects an extension loop and both advanced and expert-level jumplines along its length, it's very well signed and near impossible to deviate from the trail unintentionally. However, if you'd like to hit some of the advanced jumpline features on Extra Credit
and Jump Line
, it's easy enough to peel off at the marked junctions and boost some of the beautifully built tabletops and gaps.
For the expert rider looking to work on their whips, Extra Credit
offers soft, hipped landings in addition to conventional ones on many of the jumps.